![]() One of the signature items for Grand Theft Auto is sound. There are indicators above their head and sure they are shooting at you but it is easy to confuse your teammates for them because of “friendly fire”. Another problem with the graphics is that it isn’t always easy to tell who the bad guys are. You can zoom in thankfully but even then it is not especially kind. I know I was going blind, but the standard map is way too small. There are a few things one can do to make the video a little more tolerable which involve playing with Brightness/Contrast and turning off the Radio effect (especially if you have an HD tv).īut that still don’t make up for the completely awful map when you hit start. Besides the color drabness, graphic detail was not one of the game’s strong suits. Liberty City will never be confused with the prettiest city in the US, but many times I wondered if it did have to see that many shades of grey. Grand Theft Auto has never had amazing graphics. I mostly missed the violence and wanton destruction. First, I fully support retail releases of stand-alone content that was previously only downloadable and second I had missed Liberty City. So then Rockstar announced they would put their two DLC episodes on disc. The desire was there but I never really got around to it. Most people probably thought that when GTA IV came out, I would have ran to my local game shop and picked up a copy. ![]() Some of you may remember that the last two Grand Theft Auto games I reviewed were the Playstation 2 ports of Liberty City Stories and Vice City Stories. ![]()
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January 2023
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